3D Work
Not Enough Time:
A VR horror game for the HTC Vive that focuses on stress and the potential health problems from overworking yourself. I helped the creator, Adam Rzeplinski, with ideation, 3D modeling, 3D animation, and video editing for this trailer. This project was presented at the IDM Senior Showcase 2019.
Evil Dead VR Experience:
A short VR experience based off of the Evil Dead series. In this, you can explore the cabin from the movies. I assisted the creator, Adam Rzeplinski, with idea creation, 3D modeling, play testing, and 3D animation. I also helped with the video editing for this trailer. This project was presented at the NYU IDM showcase 2018.
Tandon Vision:
This was my second project as a freelance 3D artist for NYU Tandon. This is a mobile application for Google Cardboard VR. The application was meant to be sent to accepted applicants for the university, and therefore it was meant to highlight what they could look forward to or expect. My team focused on an informational app detailing the various majors of study to be found at Tandon. My responsibilities included storyboarding, 3D modeling, scriptwriting, video production and editing, and PR.
Brooklyn Army Terminal:
I was hired by NYU Tandon to create a VR/AR mobile application in collaboration with the NYCEDC. It was to commemorate the 100th anniversary of the Brooklyn Army Terminal and presented at the celebration. My responsibilities included storyboarding, historical and site research, 3D modeling, scriptwriting, 3D animation, PR, and event planning.
The Prime of Miss Jean Brodie:
This was a solo 3D modeling project inspired by the novel "The Prime of Miss Jean Brodie" by Murial Spark. This is my adaption of what the main setting, the classroom, would look like. I challenged myself to represent the theme of exterior versus interior identity in a physical space by utilizing hidden versus visible objects.